Gave it a Let's Play, had to wait because of the Copyright claim with the music you chose to use. I'd say the music fits though, so I'm not suggesting to remove it, though, as a result I donated to the musician who owns the music to get a license. Game-wise, the biggest complaint I'd say besides the Shooting feeling weak, and the guys aim being garbage when he's supposedly a 'trained pro' so to speak and killed countless times yet can't hold a pistol steady - is that the game feels like it has the potential to be 3-5x longer, yet it just sorta ends, a bit too abrupt, in my opinion.
Very interesting demo. The dithering effect was a nice touch and wasn't too much either. Exploring the house and discovering more and more was great. It's a shame it was so short, in a way.
On the surface, the game looks promising, interesting premise and unique plot, but, I won't say it's the best. Indie developing is hard and while making games for free, the player as an audience has to keep in mind, that these games are not made, usually, by 1 person. Mostly, there is a team of 2 or 3 and what I'm trying to say is the team is super solid - both graphical part and sound effects are superb, the animations, the cutscenes give out the eerie atmosphere, which I expected from this game. Not to mention, the quality production and the use of engine is high class. I enjoyed playing a character and plot driven gameplay, which I admire the most, gave me the fulfillment while going around the mysterious house. I won't spoil the ending or the plot, but that's the one part, where I got divided. On one hand you have this brilliant idea to make a contract killer do this job and face the consequences, going into the house without knowing what to expect and trust me I got surprised big time, to rate the surprise, it was like playing Outlast and realizing I can't escape this place and I am super stuck, that part was applaudable, but on the other hand the towards the ending felt rushed. The ending was fast and it did not fill like the first part of the game. Now, I understand, myself being a gamedev, that ending's are hard to do, but, I would say the first part of the game could have been a bit longer, maybe 30 more minutes and then the ending (also adding maybe 15 more minutes and some underground level) would make this game literally the best. I am saying this, because I want truly to see the continuation of the game or rather making the existing product a bit longer, with more plot and not so rushed ending. Breathtaking atmosphere, great visuals, incomparable plot, matchless character design and mechanics, but unfortunately, not a great ending. My suggestion is to work on that only part of this game, because the rest is a piece of the most delicious cake. Good Luck.
Hi Niven! Thanks a lot for the feedback, really appreciate it! I'm glad that you enjoyed it, regardless the issues. I will keep all that you said in mind. Also wish you tons of luck with your projects!
Thank you very much, indeed. I hope my critical review did not sound like a rant, I truly enjoyed the game, it has a big potential. Good Luck to you too.
I'm glad that you liked it and thanks a lot for the kind words! By the moment I'm working on a bigger project but I don't discard making a sequel in the future :)
awesome game i love it. it's creepy please like and subscribe i'm almost to 2,000 subscribe please check me out and the gameplay looks a little bad but you can still follow through
Hello, I played this game and I enjoyed it, I loved the little interactions and the sound effects were great, it made me feel really nervous, I also really liked the concept and role, great job :)
Review (no spoilers): Absolutely amazing the twist is so god dang unnerving this has some really dope story telling and probably one of the most eerie feelings I've experienced in a game in at least a year. If this had better graphics and a longer story there's no telling how great it could be. Definitely recommend one of the best itch.io games.
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Amazing game. Creepy, weird (in a good way), great ambience. I loved it. Excellent job :)
Glad you like it, thanks!
damn, the basement part is impossible
great concept, nice graphic and smooth control. The definition of a good horror game. I enjoyed it.
Thanks! Nice playthrough by the way!
Gave it a Let's Play, had to wait because of the Copyright claim with the music you chose to use. I'd say the music fits though, so I'm not suggesting to remove it, though, as a result I donated to the musician who owns the music to get a license. Game-wise, the biggest complaint I'd say besides the Shooting feeling weak, and the guys aim being garbage when he's supposedly a 'trained pro' so to speak and killed countless times yet can't hold a pistol steady - is that the game feels like it has the potential to be 3-5x longer, yet it just sorta ends, a bit too abrupt, in my opinion.
Thank you for the feedback!
Very interesting demo. The dithering effect was a nice touch and wasn't too much either. Exploring the house and discovering more and more was great. It's a shame it was so short, in a way.
Thanks!
Interesante temática, la de ser un hitman listo para matar a alguien cuando en realidad estábamos en la mira de nuestra victima todo este tiempo
Muchas gracias, buen gameplay!
I featured this game in my video - 21:55 -
Thanks!
This game is pure gem, one of the best games I played in itchio. That was FUCKİNG AWESOME!!
Thanks a lot!!
On the surface, the game looks promising, interesting premise and unique plot, but, I won't say it's the best.
Indie developing is hard and while making games for free, the player as an audience has to keep in mind, that these games are not made, usually, by 1 person. Mostly, there is a team of 2 or 3 and what I'm trying to say is the team is super solid - both graphical part and sound effects are superb, the animations, the cutscenes give out the eerie atmosphere, which I expected from this game. Not to mention, the quality production and the use of engine is high class. I enjoyed playing a character and plot driven gameplay, which I admire the most, gave me the fulfillment while going around the mysterious house.
I won't spoil the ending or the plot, but that's the one part, where I got divided. On one hand you have this brilliant idea to make a contract killer do this job and face the consequences, going into the house without knowing what to expect and trust me I got surprised big time, to rate the surprise, it was like playing Outlast and realizing I can't escape this place and I am super stuck, that part was applaudable, but on the other hand the towards the ending felt rushed. The ending was fast and it did not fill like the first part of the game. Now, I understand, myself being a gamedev, that ending's are hard to do, but, I would say the first part of the game could have been a bit longer, maybe 30 more minutes and then the ending (also adding maybe 15 more minutes and some underground level) would make this game literally the best. I am saying this, because I want truly to see the continuation of the game or rather making the existing product a bit longer, with more plot and not so rushed ending.
Breathtaking atmosphere, great visuals, incomparable plot, matchless character design and mechanics, but unfortunately, not a great ending. My suggestion is to work on that only part of this game, because the rest is a piece of the most delicious cake.
Good Luck.
Hi Niven! Thanks a lot for the feedback, really appreciate it! I'm glad that you enjoyed it, regardless the issues. I will keep all that you said in mind. Also wish you tons of luck with your projects!
Thank you very much, indeed. I hope my critical review did not sound like a rant, I truly enjoyed the game, it has a big potential. Good Luck to you too.
It didn't sound like that! Constructive criticism is always welcome. Thanks!
Very cool!!!
Will there be a sequel? I like your style.
Hi Helan!
I'm glad that you liked it and thanks a lot for the kind words! By the moment I'm working on a bigger project but I don't discard making a sequel in the future :)
Thanks!
Hello, I played this game and I enjoyed it, I loved the little interactions and the sound effects were great, it made me feel really nervous, I also really liked the concept and role, great job :)
Thanks a lot, Stella!
Impressive game. Great visuals and nice shooting.
Lots of thanks!
Show post...
crazy creepy
Thanks!
This is great. Loved the atmosphere, dark and creepy. Graphics were great. This is really good though. Great job!
Thanks a lot Louis!
My play through here:
Review (no spoilers): Absolutely amazing the twist is so god dang unnerving this has some really dope story telling and probably one of the most eerie feelings I've experienced in a game in at least a year. If this had better graphics and a longer story there's no telling how great it could be. Definitely recommend one of the best itch.io games.Thanks a lot for the kind words! It means a lot to me. I'm very glad you enjoyed it!
No problem fantastic job! I hope to run into more of your games in the future that was great.